With the room tool you create the rooms and areas of your map, be it a throne room, cave, or tavern.
To create a room, select the tool, and draw using vector points to build up the walls of a room, and finish it by closing it off by connecting the last point with the first point.
Using this tool, you are able to create points by selecting different grid points on the map. You are able to change its room type, its floor texture, its wall texture, and the thickness of its inner and outer walls.
Rooms snap to the grid when drawing. To deactivate snap to grid: Press & hold SHIFT key
Normal: Default room type.
Below Ground: These are rooms that are below ground, and have no outer walls.
Cave: These rooms have no outer walls, and its interior wall is jagged and coarse. You are able to change the intensity of its jagged interior and randomize its edges by adjusting the wall thickness and the cave slider.
Advanced: Full control over the appearance of the room, including changing its outer and inner walls from one another, the shadows and outlines of each walls independently of one another.
The Selection Tool is able to select a room and change its properties. But you are able to select individual wall segments and change their appearance as well.
With a selected wall segment, you are able to change its type, change whether it is a cave (jagged) wall on the interior or exterior, as well as make it hidden.
Straight: Standard wall shape.
Circle: Circular wall segment that you are able to change the radius of either manually by dragging an on-map handle or manually entering the radius.
Curved: Curved wall segment that is adjustable using two on-map handles.
Paint Room Tool Using this tool you are able to change the entire appearance of a room, or rooms, by changing what wall type, floor texture, wall texture, and wall thicknesses are set. You are able to use the eyedropper tool to copy the appearance of ...
Room and prop templates are a Premium-only feature that is unavailable to free users. Templates are saved to your account and can be used on any map once created. Templates Overview There are two types of templates currently available: room ...
Selection Tool With the selection tool, you can select props, objects, and rooms that have already been placed down and change their existing properties and settings. Simply select an existing prop, object, or room and change it using options similar ...
Text Tool With the text tool you can now add text to your map how you see fit. Since text acts like a prop, you have all the same options available as well as the features unique to text itself. Color - This is where you select the color of the text ...
Prop Tool Using the prop tool, you can place down on a map any number of props onto your map. To place a prop, select one from the drop down selection menu, adjust its settings for your needs, and select where to place it. Left Hand Pane You are able ...